When I first heard of Sketch (about 6 months ago), like others I was a bit skeptical because Photoshop has been my tool of choice since first getting into design. The more we got into user interface and mobile projects, we started to notice and log things that would be nice for Adobe to incorporate into Photoshop at some point. I’m sure my workflow and “style” is different than others’, so there were definitely things that Adobe just didn’t provide (and still don’t). So when I understood what Sketch was about and really spent time into learning the tools from both the design and exporting for development views, the more I couldn’t wait to get my hands on it.

My experience has always been to not use products for at least 6-12 months after they have been released, and of course out of the BETA stage. Mainly because I want feedback from users with the thought that no matter how great you think your product or software is, and how you think users will use it, the end user will always tell you what is needed and what isn’t. So that timeframe has been my benchmark. I’m glad I did because Sketch 3 now has everything that I need in one spot, I no longer need to work in Photoshop, Illustrator, and Indesign.


The overall workflow has been sped up simply due to being able to add and arrange art boards as needed. Before when I was taping pieces of paper to the wall to separate screens and visually layout my workflow, I can easily do so now in Sketch 3. This is nice because say I am laying out an iOS app that needs user registration, login, account management, cart, etc. processes, I can separate them vertically and organize my screens that way. This helps get an overall feel of the entire project, opposed to going into Photoshop and creating a new group for each screen that I have (not to mention the file size).

Re-using Elements

I’m really liking the shared style sets and symbol features that make it easy to assign styles to various elements that are found in multiple places throughout a design. I think of this as CSS for user interface and clients really seem to get a kick out of seeing how easy it is to update their comps (not sure if that’s good or bad). I’m still getting used to this feature, and am sure that it has more capabilities that I just haven’t got a chance to figure out yet, but so far I’m digging it.

Export Features

This feature is probably my favorite so far. Sketch 3 has made it extremely efficient to export elements which are optimized and ready for my developers. I can either select which elements that need to be exported, or just drag and drop them to my desktop (what!!!). I also really like the feature to export at 1, 2 or 3x for iOS. I can’t tell you how much time this saves us, giving us more time to spend on the important things like working on the styling, or development of the product.

More details at bohemiancoding.com